./Exe.cppBorland C++ 5.5.1 ./Exe.cpp}2n2./Block/objects.hn2./Block/image.hn2./Block/sprite.h&(c(c:\Borland\Bcc55\include\imm.h&(c(c:\Borland\Bcc55\include\mcx.h)(c(!c:\Borland\Bcc55\include\winsvc.h*(c("c:\Borland\Bcc55\include\commdlg.h*(c("c:\Borland\Bcc55\include\oleauto.h*(c("c:\Borland\Bcc55\include\propidl.h((c( c:\Borland\Bcc55\include\oaidl.h((c( c:\Borland\Bcc55\include\msxml.h+(c(#c:\Borland\Bcc55\include\servprov.h)(c(!c:\Borland\Bcc55\include\oleidl.h)(c(!c:\Borland\Bcc55\include\urlmon.h((c( c:\Borland\Bcc55\include\cguid.h)(c(!c:\Borland\Bcc55\include\objidl.h)(c(!c:\Borland\Bcc55\include\unknwn.h)(c(!c:\Borland\Bcc55\include\search.h) ()!c:\Borland\Bcc55\include\stdlib.h*(c("c:\Borland\Bcc55\include\objbase.h'(c(c:\Borland\Bcc55\include\ole2.h((c( c:\Borland\Bcc55\include\prsht.h+(c(#c:\Borland\Bcc55\include\winspool.h+(c(#c:\Borland\Bcc55\include\winsmcrd.h+(c(#c:\Borland\Bcc55\include\winioctl.h*(c("c:\Borland\Bcc55\include\rpcnsip.h)(c(!c:\Borland\Bcc55\include\rpcndr.h)(c(!c:\Borland\Bcc55\include\wtypes.h+(c(#c:\Borland\Bcc55\include\winscard.h)(c(!c:\Borland\Bcc55\include\winefs.h+(c(#c:\Borland\Bcc55\include\wincrypt.h&(c(c:\Borland\Bcc55\include\qos.h+(c(#c:\Borland\Bcc55\include\winsock2.h*(c("c:\Borland\Bcc55\include\winperf.h+(c(#c:\Borland\Bcc55\include\shellapi.h+(c(#c:\Borland\Bcc55\include\rpcasync.h+(c(#c:\Borland\Bcc55\include\rpcnterr.h)(c(!c:\Borland\Bcc55\include\rpcnsi.h*(c("c:\Borland\Bcc55\include\rpcdcep.h)(c(!c:\Borland\Bcc55\include\rpcdce.h&(c(c:\Borland\Bcc55\include\rpc.h'(c(c:\Borland\Bcc55\include\nb30.h+(c(#c:\Borland\Bcc55\include\mmsystem.h+(c(#c:\Borland\Bcc55\include\lzexpand.h'(c(c:\Borland\Bcc55\include\dlgs.h((c( c:\Borland\Bcc55\include\ddeml.h&(c(c:\Borland\Bcc55\include\dde.h((c( c:\Borland\Bcc55\include\cderr.h+(c(#c:\Borland\Bcc55\include\winnetwk.h)(c(!c:\Borland\Bcc55\include\winreg.h)(c(!c:\Borland\Bcc55\include\winver.h)(c(!c:\Borland\Bcc55\include\wincon.h)(c(!c:\Borland\Bcc55\include\winnls.h((c( c:\Borland\Bcc55\include\tvout.h*(c("c:\Borland\Bcc55\include\winuser.h+(c(#c:\Borland\Bcc55\include\pshpack1.h)J2!c:\Borland\Bcc55\include\wingdi.h+(c(#c:\Borland\Bcc55\include\winerror.h*(c("c:\Borland\Bcc55\include\winbase.h+(c(#c:\Borland\Bcc55\include\pshpack8.h+(c(#c:\Borland\Bcc55\include\pshpack2.h*(c("c:\Borland\Bcc55\include\poppack.h+(c(#c:\Borland\Bcc55\include\pshpack4.h'(c(c:\Borland\Bcc55\include\_loc.h)(c(!c:\Borland\Bcc55\include\locale.h' ()c:\Borland\Bcc55\include\_str.h)(c(!c:\Borland\Bcc55\include\string.h*(c("c:\Borland\Bcc55\include\guiddef.h*(c("c:\Borland\Bcc55\include\basetsd.h*(c("c:\Borland\Bcc55\include\mbctype.h((c( c:\Borland\Bcc55\include\ctype.h((c( c:\Borland\Bcc55\include\winnt.h)(c(!c:\Borland\Bcc55\include\windef.h)(c(!c:\Borland\Bcc55\include\stdarg.h((c( c:\Borland\Bcc55\include\excpt.h((c( c:\Borland\Bcc55\include\_null.h((c( c:\Borland\Bcc55\include\_defs.h*(c("c:\Borland\Bcc55\include\_stddef.h& ()c:\Borland\Bcc55\include\mem.h*(c("c:\Borland\Bcc55\include\windows.h}2./Block/frame.h}2 ./Exe.cpp(_TEXTCODE_DATADATADGROUP_BSSBSSW @WndProc$qqsp6HWND__uiuil WinMaint,'@_$DCJC$@WinMain$qqsp11HINSTANCE__t1pci @$xt$10GameWindowT-(@_$ECTKC$@WinMain$qqsp11HINSTANCE__t1pci @GameWindow@$bdtr$qvB @$xt$5FrameD"@_$ECTLC$@GameWindow@$bdtr$qv @GameWindow@3(!@GameWindow@onPaint$q10PaintEvent.)@_$DCMC$@GameWindow@onPaint$q10PaintEventt @$xt$6SpriteX @$xt$5ImageP/*@_$ECTNC$@GameWindow@onPaint$q10PaintEventD @Object@3 @$xt$6Object0 @Sprite@3@Sprite@$bdtr$qvE@_$ECTOC$@Sprite@$bdtr$qv@Frame@getHwnd$qv MessageBoxA BeginPaintEndPaintDefWindowProcA@Frame@$bctr$qv@Frame@show$qv@Frame@EventRoop$qv@Frame@$bdtr$qv@__InitExceptBlockLDTC @$bdele$qpv@Frame@onClick$qv@Frame@onInit$qv@Image@$bctr$qv@Objects@$bctr$qv timeGetTime@Sprite@loadImage$qpc@Sprite@add$qp6Sprite@Sprite@draw$qv StretchDIBits@Image@getBitmapMap$qv@Sprite@getImage$qv@Image@getBitmapInfo$qv@Image@$bdtr$qv @Object@ID$qv @Sprite@ID$qv uuid.lib uuid.lib[U=dU]USVWu34Y;u C;|3_^[]T TTT-T9VJT sdftest.bmptest1.bmpUļSVW] uV#Ytju WY3eujhhjWRY7u2MQVEU4HyWQHEPV3 uuSV_^[]T6T;TBVZV~VVyUČfEURYE MEfEEPYURY}3PMMjURXUd]T VV$T 9VCV\V% TTYP0W<LPGameWindow (TV!NV"cTnTV!V"V!V#TV$TV$V%V&&V)?V*\V)nV(V'V+V+V+V+V+y h)T T T (T 8T HT XT dT ] <0W8HLSprite(T8TLT U 0W8HLImage (V+8TI(8HXT T (T 4T @T  T V,5 Q(,Object T V-JUS]tMjSRE tSYMd [] TV"V+1V