#include #include"objects.h" typedef class Image *lpImage; class Image : public Object { private: HANDLE fp; LPBYTE temp; DWORD dummy; LPBITMAPFILEHEADER bitmap_head; LPBITMAPINFO bitmap_info; unsigned char* bitmap_map; TCHAR filename[100]; public: Image(); ~Image(); int loadBitmap(); int loadBitmap(TCHAR name[100]); BITMAPINFO getBitmapInfo(); unsigned char* getBitmapMap(); void Plus(lpImage,lpImage); }; /* int loadBitmap( LPBITMAPFILEHEADER bitmap_head, LPBITMAPINFO bitmap_info, LPBYTE bitmap_map); */