package Spr; import java.util.*; public class Sprite extends BaseItem implements SpriteInter { SpriteInter parent; Vector child; public Sprite() { this.parent = null; child = new Vector(); } public Sprite(SpriteInter parent) { this.parent = parent; child = new Vector(); } public void init() { ; } public void addBaseItem(BaseItem base) { if(child == null){child= new Vector(); System.out.println("NULL: Check Sprite addBaseItem");} child.add(base); } public void explore(SpriteEvent ev) { BaseItem base; for(int i=0;i