package sprite; import javax.swing.*; import java.awt.*; public class MovieClip extends JPanel implements SpriteInter { Sprite head; int time; public MovieClip() { head = new Sprite(); time =1000; } public void addBaseItem(BaseItem t) { head.addBaseItem(t); } public SpriteInter Parent() { return head.Parent(); } public void paint(Graphics gra) { head.explore(new SpriteEventItem(gra)); } }